In this section, my focus is on personal and entrepreneurial projects. The main highlight is the creation of a game development studio.
As a pilot initiative — and the studio’s flagship project — I am developing a multiplatform action-adventure-suspense game under the codename Project Savior: A Cure’s Inside.
The story follows a young boy who must overcome barriers, face increasingly complex challenges, and defeat his darkest enemies in a world filled with danger.
Beyond entertainment, the game is designed with a deeper purpose: healing, motivation, and personal growth. Its primary audience includes individuals with neurological conditions, and through inspiration-driven gameplay, as well as progressively complex puzzles and challenges, it aims to stimulate cognitive potential and mental development.
In addition to engaging and immersive gameplay, the experience is designed to foster meaningful connections between players. The game will feature an interactive ecosystem built around collaboration and mutual support — where players contribute to each other’s growth and evolution.
The challenges and puzzles are crafted to encourage creativity, critical thinking, and “outside-the-box” problem solving, while also promoting cognitive skills, motor coordination, sensory responses, and adaptive thinking.
The development of the game involves a multidisciplinary team, including game developers, storytellers, marketers, investors, and technology partners — alongside strong support from the medical and healthcare fields, with contributions from neurologists, therapists, psychiatrists, and psychologists.
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PROJECT STRUCTURE
PROBLEM
A fragmented brand identity with low emotional engagement and a lack of narrative consistency.
A fragmented brand identity with low emotional engagement and a lack of narrative consistency.
INSIGHT
People don’t connect with products — they connect with stories and experiences.
People don’t connect with products — they connect with stories and experiences.
CREATIVE SOLUTION
We developed an immersive, storytelling-driven visual system, combining cinematic language, dynamic visual elements, and a cohesive brand universe.
We developed an immersive, storytelling-driven visual system, combining cinematic language, dynamic visual elements, and a cohesive brand universe.
RESULTS / IMPACT
Stronger brand perception, deeper emotional connection with the audience, and a more engaging experience across all touchpoints.
Stronger brand perception, deeper emotional connection with the audience, and a more engaging experience across all touchpoints.
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The goal here was to create the first versions, exploring different approaches and visual identity concepts for the logo of my future game studio, Lúmen Wolf Studio.
Initially, I developed a golden/amber wolf with strong, well-defined contours. Its shape is expressive and geometric. In the background, a lunar eclipse appears alongside a dark forest, reinforcing a somber, mysterious, and mystical atmosphere.
Wolf Version N.2
Taglines Moodboard Creation
5 versions, five different approaches.
Before
After
The proposal was to design a logo that is creative, innovative, and authentic — while also capturing the essence of gaming, combined with the concept of light, luminosity, and new ideas.
This version followed a different direction, with a more scientific approach — highlighting brain function, neurons, and their integration and association with gaming, linked to well-being and mental health. All of this aligns with a broader vision, in harmony with the studio’s concept and the game’s overall purpose.
Before
After
Version N.2
Taglines Variations
“PROJECT SAVIOR: THE CURE WITHIN”
“PROJECT SAVIOR: INSIDE THE CURE”
“PROJECT SAVIOR: HEALING FROM WITHIN”
Before
After
Before
After
Character Creation/Development
Bestiary
Creatures & Monsters
Rerefence Material/Inspirations
- Hollow Knight
Subject
Creatures
Monsters
Sketches
Light Battle Angel: Protector & Guardian.